Non-fungible tokens (NFTs), much like physical collectibles, are well-suited for trading. Back in my schoolyard days, for instance, I acquired some of my best Yu-Gi-Oh! cards from trades (yes, that includes an Ultra Rare Blue Eyes White Dragon from the original Legend of Blue Eyes White Dragon booster pack).
Fast-forward to the teens of the 21st century, and our habit of collecting has gone digital. With the help of blockchain technology (especially Ethereum), we have CryptoKitties, Blockchain Cuties, Etheremon, and a litany of other cryptocollectibles to sate us.
Marketplaces such as OpenSea enable individuals to buy and sell their cryptocollectibles. Whether somebody wants a different CryptoFighter to battle with or a new plot of Decentraland, OpenSea enables peers to transact with their peers. However, with the company's recent acquisition of Atomic Bazaar, item-to-item trading – a staple in the world of collectibles – is a forthcoming feature on the OpenSea marketplace.
Bartering NFTs, without the need for fiat or other cryptocurrencies, makes sense considering the nature of collecting. Before joining the OpenSea crew, Atomic Bazaar became popular with CryptoStrikers fans, as the digital sports cards, like their analog counterparts, are highly tradable. Perhaps the most powerful feature of Atomic Bazaar, though, is the ability to trade heterogeneous sets of assets – an individual can trade their 0xUniverse planets and Gods Unchained cards for another person's CryptoPunks and HyperDragons, for example.
Besides adding such a barter system to its platform, OpenSea said it plans to include "more sophisticated orders" as well. In fact, in addition to folks buying and selling NFTs through an eBay-style bidding process, the marketplace allows for bundled sales and auctions using other cryptocurrencies (not only Ether). "[T]his is only the beginning," the team noted in its announcement.
OpenSea's new features will be rolled out to both developers building on the platform and games that use it as their marketplace.