The Sandbox (SAND) was first released as a mobile game by Pixowl in 2012. Later on, in 2018, after pivoting to blockchain, it became a blockchain-based decentralized virtual worlds gaming platform that enables artists and makers to create, own, and monetize their digital experience and worlds. The backbone of The Sandbox is blockchain technology, which indeed decentralizes the ownership of digital items and enables the real economy in its metaverse.
The SAND token is the native cryptocurrency of the The Sandbox ecosystem, utility, and governance token. It covers the possibility of transactions within the platform, empowers the economic circle of the platform, and gives a chance for its holders to vote in the governance decisions.
Founded by Arthur Madrid and Sébastien Borget. Madrid is the CEO of Pixowl and a visionary in the gaming industry. He had a keen vision to change user-generated content in gaming with the use of blockchain technology. Borget, with experience in software development, as the COO at Pixowl, aimed at building a decentralized platform where creators are empowered and an economy within the metaverse can thrive. Their vision is to provide a virtual world that is both all-inclusive and decentralized, where users have full control over their actions and what they create.
The Sandbox uses blockchain technology to build a user-owned, decentralized virtual gaming ecosystem. LAND NFTs represent the virtual real estate in The Sandbox, which players can buy, build on, and monetize. LAND owners have the ability to host games, create experiences, or rent their plots to other users.
VoxEdit is a 3D modeling tool that allows users to design and animate voxel-based assets. These assets can then be tokenized as NFTs and traded on the Sandbox marketplace. Game Maker is a tool that enables users to create and deploy games and experiences in the metaverse without any coding.
As an ERC-20 token on Ethereum and employs a Proof of Stake (PoS) consensus mechanism, SAND allows for safe transactions and token transfers within the network. Scaling solutions in The Sandbox have moved transaction processing to the Polygon network, enabling users to create, sell, and acquire NFTs quickly and at lower fees.
The Sandbox benefits from Ethereum’s scaling solutions, such as Polygon, reaching transactions per second (TPS) far above the base capacity of Ethereum, which is 15-30 transactions per second (TPS). With Polygon, it can handle up to 65,000 transactions per second (TPS) under optimal conditions.
The Sandbox has partnered with Warner Music Group to create a music-themed virtual world, offering unique experiences and concerts within the metaverse. In collaboration with Adidas, The Sandbox introduced branded virtual wearables and experiences, merging real-world brands with the metaverse.
Partnering with Atari, The Sandbox integrated classic games and branded assets, creating nostalgic and interactive experiences for players. Additionally, Snoop Dogg and other celebrities have signed on to build personalized virtual spaces in The Sandbox, drawing mainstream attention to the platform.
Recent developments include the launch of Alpha Season 4, providing users with new virtual experiences, games, and rewards in SAND. The introduction of new LAND sales has attracted more creators and users to the platform, expanding the metaverse’s ecosystem. The Sandbox has also partnered with several government entities and organizations to develop virtual tourism and cultural experiences in the metaverse.
The platform is actively working on interoperability with other metaverses, enabling smooth asset transfers and integrations across virtual worlds. The Sandbox community continues to grow, with thousands of creators using VoxEdit and Game Maker to develop unique assets and games, driving ecosystem expansion. Developer grants and support are provided to those building on the platform, fostering innovation and the creation of high-quality content.
As of December 23, 2024, the native token of The Sandbox, SAND, trades at approximately $0.56, with a market capitalization of $1.38 billion, making it one of the leading metaverse tokens.
SAND reached its all-time high (ATH) of $8.44 on November 25, 2021, and its all-time low (ATL) of $0.0289 occurred on November 4, 2020. Factors affecting price fluctuations include metaverse adoption, where increasing interest in metaverse projects raises demand for both SAND and LAND NFTs. Celebrity and brand partnerships drive users and investors into the ecosystem. Additionally, platform updates and additional features increase user activity and token use.
It has put itself at the helm of the metaverse companies through the immersive, creative, and decentralized platform of creators, players, and brands. The Sandbox molds the future with innovative tools, strategic partnerships, and a fast-increasing user base, shaping virtual worlds. It is the success of such continuous processes, no doubt, because it lets the power lie in the hands of its users and grows a self-built community, which then connects real and virtual economies.
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FAQs
Q1. What is the use of SAND?
- A: SAND is utilized for transactions, governance, and staking in the ecosystem of The Sandbox.
Q2. What is special about The Sandbox?
- A: The Sandbox is a decentralized metaverse where users can create, own, and monetize virtual experiences and assets.
Q3. What are LAND NFTs?
- A: LAND NFTs are a form of virtual real estate within the metaverse of The Sandbox, which enables users to host experiences, games, or rent them out to others.
Q4. How does The Sandbox support creators?
- A: The VoxEdit and Game Maker tools let creators design, tokenize, and monetize both assets and games without knowing how to code.